Genesis Main Cover


Genesis was a personal project and massive learning experience. Originally intended as just something to get to grips with OctaneRender and expand my knowledge of Substance designer, it ended up being the foundations of the process I use today. This was the switch over project from CPU to GPU rendering, allowing much quicker previews and making animation a viable option. The combination of Octane and Substance had opened a whole new world of possibilities and I could not wait to dive in, it starts here! Genesis now sits at the core of Dizzle HQ,


  • Autodesk Maya
  • OctaneRender
  • Substance Designer
  • Adobe After Effects
  • Adobe Illustrator
  • Adobe Photoshop